Damage per Second per Target
|
Damage per Shot per Target
|
Number of Targets
|
Damage when Destroyed
|
Death Damage Radius |
Speed Decrease
|
Attack Rate Decrease
|
Slowdown Time when Destroyed
|
Hitpoints
|
|---|---|---|---|---|---|---|---|---|
| 220 | 28.16 | 4 | 700 | 4 tiles | 50% | 50% | 8s | 8,200 |
Range
|
Attack Speed
|
Retargeting Time
|
Damage Type
|
Unit Type Targeted
|
|---|---|---|---|---|
| 10 | 0.128s | 0.5s | Multiple Targets | Ground & Air |