| Town Hall Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|
| Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 |
| 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
| 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 |
Size
|
|---|
| 1x1 |
Level
|
Spawned Units |
Skeleton Level
|
Cost
|
Build Time
|
Experience Gained
|
Town Hall Level Required
|
|---|---|---|---|---|---|---|
| 1 | 2 | 1 | 6,000 | N/A | N/A | 8 |
| 2 | 3 | 1 | 250,000 | 5h | 134 | 8 |
| 3 | 4 | 1 | 400,000 | 8h | 169 | 9 |
| 4 | 5 | 1 | 1,000,000 | 12h | 207 | 10 |
| 4 | 5 | 2 | 18,000,000 | 7d | 777 | 18 |
Trigger Radius ![]() |
Unit Type Targeted ![]() |
Favorite Target
|
|---|---|---|
| 5 tiles | Ground | None |
Favorite Target
|
Attack Type
|
Attack Speed
|
Range
|
Movement Speed
|
|---|---|---|---|---|
| None | Melee (Ground Only) | 0.7s | 0.4 | 24 |
Level
|
Damage per Second
|
Damage per Hit
|
Hitpoints
|
|---|---|---|---|
| 1 | 25 | 17.5 | 30 |
| 2 | 30 | 21 | 45 |
Trigger Radius ![]() |
Unit Type Targeted ![]() |
Favorite Target
|
|---|---|---|
| 5 tiles | Air | None |
Favorite Target
|
Attack Type
|
Attack Speed
|
Range
|
Movement Speed
|
|---|---|---|---|---|
| None | Melee (Air Only) | 0.7s | 0.4 | 17.6 |
Level
|
Damage per Second
|
Damage per Hit
|
Hitpoints
|
|---|---|---|---|
| 1 | 25 | 17.5 | 30 |
| 2 | 30 | 21 | 45 |