| Town Hall Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|
| Number Available | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |
| 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
| 5 | 5 | 5 | 5 | 5* | 5* | 5* | 5* | 5* |
Size
|
|---|
| 2x2 |
Level
|
Damage per Second
|
Damage per Shot
|
Repair per Second
|
Repair per Hit
|
Hitpoints
|
Build Cost
|
Build Time
|
Experience Gained
|
Town Hall Level Required
|
|---|---|---|---|---|---|---|---|---|---|
| 1 | N/A | N/A | N/A | N/A | 250 | Varies** | None | 0 | 1 |
| 2 | 80 | 32 | 50 | 37.5 | 1,000 | 3,000,000 | 2d | 415 | 14 |
| 3 | 100 | 40 | 60 | 45 | 1,300 | 4,000,000 | 3d | 509 | 14 |
| 4 | 120 | 48 | 70 | 52.5 | 1,600 | 6,000,000 | 4d | 587 | 14 |
| 5 | 135 | 54 | 80 | 60 | 1,800 | 7,000,000 | 5d | 657 | 15 |
| 6 | 150 | 60 | 85 | 63.75 | 1,900 | 8,000,000 | 5d 12h | 689 | 16 |
| 7 | 165 | 66 | 90 | 67.5 | 2,000 | 15,500,000 | 9d 12h | 905 | 17 |
| Charge Level |
Damage per Second
|
Damage per Shot
|
Repair per Second
|
Repair per Hit
|
Hitpoints
|
Build Cost
|
Build Time
|
Experience Gained
|
Town Hall Level Required
|
|---|---|---|---|---|---|---|---|---|---|
| 1 | 172 | 68.8 | 90 | 67.5 | 2,000 | 10,000,000 | 4d | 587 | 17 |
| 2 | 172 | 68.8 | 90 | 67.5 | 2,050 | 5,000,000 | 6d | 720 | 17 |
Range
|
Attack Speed
|
Damage Type
|
Unit Type Targeted
|
|---|---|---|---|
| 7 | 0.4s | Single Target | Ground & Air |
Range
|
Repair Speed
|
Movement Speed
|
Unit Type Targeted
|
|---|---|---|---|
| 7 | 0.75s | 28 | Buildings |
| Builder's Hut | Build Cost |
|---|---|
| First | N/A |
| Second | 250
|
| Third | 500
|
| Fourth | 1,000
|
| Fifth | 2,000
|
| Total Number of Builders | Effectiveness of Additional Builder | Overall Efficiency |
|---|---|---|
| 1 | 100% | 100% |
| 2 | 100% | 100% |
| 3 | 90% | 96.7% |
| 4 | 90% | 95% |
| 5 | 70% | 90% |