Preferred Target
|
Attack Type
|
Housing Space
|
Movement Speed
|
Attack Speed
|
Range
|
Death Damage Radius |
Special Ability
|
Boosters Movement Speed Increase
|
|---|---|---|---|---|---|---|---|---|
| Defenses | Area Splash | 8 | 12 | 3s | 0.5 tiles | 1.2 tiles | Boosters | 52 |
Boost Cost
|
Boost Duration
|
Balloon Level Required
|
|---|---|---|
| 25,000 | 3d | 8 |
Level
|
Damage per Second
|
Damage per Attack
|
Damage Upon Death
|
Hitpoints
|
Town Hall Level Required
|
|---|---|---|---|---|---|
| 5* | 170 | 510 | 300 | 390 | 8 |
| 6* | 220 | 660 | 400 | 545 | 9 |
| 7* | 260 | 780 | 500 | 690 | 11 |
| 8 | 270 | 810 | 580 | 840 | 12 |
| 9 | 280 | 840 | 620 | 940 | 13 |
| 10 | 285 | 855 | 650 | 1,040 | 14 |
| 11 | 290 | 870 | 700 | 1,140 | 16 |
| 12 | 304 | 912 | 730 | 1,240 | 17 |
Squad Housing Space
|
Units Deployed
|
|---|---|
| 15 | Rocket Balloon x2 |
Preferred Target
|
Attack Type
|
Housing Space
|
Movement Speed
|
Attack Speed
|
Range
|
Special Ability
|
|---|---|---|---|---|---|---|
| Defenses | Area Splash (Ground Only) | 8 | 9 | 3s | ? | Boosters |
Level
|
Damage per Second
|
Damage per Hit
|
Damage when Destroyed
|
Hitpoints
|
|---|---|---|---|---|
| 1 | 175 | 525 | 400 | 720 |
| 2 | 200 | 600 | 450 | 800 |
| 3 | 225 | 675 | 500 | 880 |
| 4 | 250 | 750 | 550 | 960 |
| 5 | 275 | 825 | 600 | 1,040 |