| Town Hall Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
|---|---|---|---|---|---|---|---|---|---|
| Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 |
Size
|
|---|
| 3x3 |
Level
|
Damage per Second
|
Damage per Hit (Primary)
|
Damage per Hit (Secondary)
|
Hitpoints
|
Build Cost
|
Build Time
|
Experience Gained
|
Town Hall Level Required
|
|---|---|---|---|---|---|---|---|---|
| 1 | 290 | 377 | 150.8 | 6,000 | 29,000,000 | 13d | 1,059 | 18 |
| 2 | 320 | 416 | 166.4 | 6,300 | 30,000,000 | 14d | 1,099 | 18 |
| Charge Level |
Damage per Second
|
Damage per Hit (Primary)
|
Damage per Hit (Secondary)
|
Hitpoints
|
Build Cost
|
Build Time
|
Experience Gained
|
Town Hall Level Required
|
|---|---|---|---|---|---|---|---|---|
| 1 | 327 | 425.1 | 170.04 | 6,300 | 12,000,000 | 6d | 720 | 18 |
| 2 | 327 | 425.1 | 170.04 | 6,450 | 14,000,000 | 7d | 777 | 18 |
Range
|
Attack Speed
|
Damage Type
|
Unit Type Targeted
|
|---|---|---|---|
| 8 tiles | 1.3s | Single Target (Chain Lightning; up to 15 other targets) | Ground & Air |